Paintsketball is a game designed and developed using the Portal 2 Authoring Tools through VALVe Software's Hammer World Editor.
Paintsketball is designed to mimic a traditional game of basketball, only utilizing the world and game mechanics offered by the original Portal 2 assets. The player manipulates his own velocity using portals, sliding orange gel, and bouncing blue gel to move him and the cubic (yet totally bouncing) blue Paintsketball towards his team-colored basket. Points are deployed through point-deployment-chutes upon a successful dunk or shot. The first player to five points wins!